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Destimonium: the Story of Nevermore
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Devlog
The future of Destimonium - Updates
December 16, 2024
by
Chillback Digital
#destimonum, #updates
One of the last videos I posted, I showed lighting differences after I added lighting probes, this changed the way the game looked and felt. It also caused areas to be darker than normal. because of t...
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Destimonium 0.2.1 released
October 23, 2023
by
Chillback Digital
#update
Testimonium 0.2.0 was an update that introduced the animal companions and added chests and new spells to the game. However, it was built right before a power supply failure, so certain thing that were...
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Destmonium test 0.2 released.
October 09, 2023
by
Chillback Digital
#uodates
The original build was strictly for battle testing, and feedback really helped. I am working on better Keyboard inputs for KB/M Players, as well as adding a How to in the menu. This build adds a midbo...
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Testimonium: Story of Nevermore 0.1.2b (Destimonium Test)
July 28, 2023
by
Chillback Digital
#updated
Minor Update: Updated The AI, Most of the characters will no longer stare at the Wall. Updated the material of the BIG knight, making it easier to see...
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Testimonium 0.1.2a
July 26, 2023
by
Chillback Digital
Further updates based on feedback: Lowered or completely removed an ememies chance of block on hit. It caused confusion when suddenly attacks would not land. re-added Bone Skeleknight and GreatSword S...
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Introducing "Destimonium: The Story of NeverMore"
July 26, 2023
by
Chillback Digital
Originally, I was working on a Turn-Based RPG called "Destimonium," centered around protagonist Alex's confusing journey. One of the character's you would have met was Ashiah Freebird-Nevermore, the l...
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Testionium 0.1.1
July 26, 2023
by
Chillback Digital
#updates, #destimonum
Thanks to Feedback, I was able to change a few animations and make the enemies’ defences look and feel better: Enemies now block with the appropriate weapon animation (for example, they hold the swo...
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