While testing the game on the ROG Ally, i noticed a crash to the game. However, It worked fine when playing in 720P. Original tests when forcing the game to DX...
There were a few updates That was added to the game so far that should help with performance. Destructible items are now in the game. Barrels, tables, and shelv...
After the demo was released, and most of the bugs were fixed, I decided to take a break and give myself a fresh start for the next step of the project. I Decide...
Made a few updates Updated enemy blocking, Noticed that the enemies were holding the block for 4 seconds long. That has been shortened to 1 second instead, foll...
After Test-imonium 0.2.5a was released, there was some immediate feedback for a few items that needed to be fixed: The field of view for a couple of the enemies...
Thank you for the feedback. Because of this, I was able to add a number of updates to the demo. UI issue is mainly fixed. If the game ends, and a new game is st...
Finally, After Replacing the battle system and making tweaks to the level, the Destimonium Battle Demo Update is now live. The demo has all of the improvements...
One of the last videos I posted, I showed lighting differences after I added lighting probes, this changed the way the game looked and felt. It also caused area...