Destimonium 0.2.5b released
Destimonium: the Story of Nevermore » Devlog
After Test-imonium 0.2.5a was released, there was some immediate feedback for a few items that needed to be fixed:
- The field of view for a couple of the enemies were not labelled as triggers and cause the player to seemingly be stuck in place, this has been fixed.
- Dynamic Resolution for the STP upscaler was not active. This has been activated and should help with performance.
- The experimental RayTraced mode has been removed.
- The “White Wall” glitch has been removed.
- Updated the boss to be resistant to the Knockdown Kick and Knockdown Slash.
- Knockdown attacks take the same amount of stamina as one completed combo, instead of taking the entire stamina bar. this encourages people to use it, but does not allow spamming of the move
If you notice any bugs of have suggestions for the game, please let me know. The game is short for now, but it shows how the battle system will be for the game. I will begin to add quests to the levels while the story is being created and tested.
Files
Destimonium: The Story of Nevermore - Battle Test-imonium 1.4 GB
Version 0.2.5b 2 days ago
Destimonium: The Story of Nevermore - Battle Test-imonium 1.4 GB
Version 0.2.5b 2 days ago
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Destimonium: the Story of Nevermore
Action RPG with multiple dungeons and fast-paced souls-like gameplay
Status | In development |
Author | Chillback Digital |
Genre | Role Playing |
Tags | Action RPG, destimonium, Fantasy, Female Protagonist, Indie, nevermore, Singleplayer, Souls-like, Unity, zelda |
More posts
- Destimonium 0.2.5a released3 days ago
- Destimonium 0.2.5 released10 days ago
- The future of Destimonium - Updates29 days ago
- Destimonium 0.2.1 releasedOct 23, 2023
- Destmonium test 0.2 released.Oct 09, 2023
- Testimonium: Story of Nevermore 0.1.2b (Destimonium Test)Jul 28, 2023
- Testimonium 0.1.2aJul 26, 2023
- Introducing "Destimonium: The Story of NeverMore"Jul 26, 2023
- Testionium 0.1.1Jul 26, 2023
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